![]() ![]() ![]() Here you one not do without highly detailed models, and the more details – the more polygons. Recently, the graphics in games have made a tangible step in terms of quality and realism. For example, to revitalize the rendering of a residential complex, it is often recommended to add cars or people – low-poly models can be used as such objects. It may be some kind of scene where a particular model will be in the second or even third plan, so it will not become the center of attention. Low-poly models can be used in any field of visualization, where there are no high requirements for image quality, however, it is necessary to reduce the load on the equipment during rendering. An important condition is that this amount is enough to understand what the visualizer wanted to demonstrate.Īnd, although the power of modern computers allows working with a large number of polygons, which for the better affects the detail and realism of the model, low-poly models continue to be in demand. Low-poly models (also commonly referred to as low poly) are three-dimensional models based on a small number of polygons. a piece with a small number of polygons is markedly angular Low poly model In addition, low-poly models are also used in games made in the style of minimalism – there are no high requirements for detailing characters and decorations (and that is why such games do not have very high system requirements). The use of these models is quite justified here since games are made with the expectation of certain capabilities of user devices – and if the number of polygons is too large, the system requirements of the game will become so high that their level will not be available to most potential players. Most often, low poly models are associated with games, including those developed for mobile platforms. The process of creating a low poly model in Maya is as follows:.The process of creating low polygonal models.
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